Accessibility Gadgets: Tech Solutions For Disabilities
Accessibility Gadgets: Tech Solutions For Disabilities – More than 1 billion people worldwide live with a disability, and at some point, most of us will likely experience some type of temporary, situational or permanent disability. The practical effect is huge. Employment and education rates are lower and poverty rates are higher for people with disabilities. And unfortunately, community admissions for this critical community have been flat for 30 years. But if there’s one thing we’ve learned from 25 years of working on accessibility at Microsoft, it’s this: People with disabilities represent one of the world’s largest untapped talent pools, but we all need to act with bolder ambitions to empower them. the talent of people with disabilities to achieve it. more.
Digital technology can play an important role in bridging barriers to communication, interaction and information. That’s why today we’re announcing the next phase of our accessibility journey, a five-year commitment led by new technologies to create and open doors to greater opportunities for people with disabilities. This new initiative will bring together every corner of Microsoft’s business with a focus on three priorities: Encouraging the development of more accessible technologies across our industries and economy; use this technology to create opportunities for more people with disabilities to enter the workforce; and building a more inclusive workplace for people with disabilities.
Accessibility Gadgets: Tech Solutions For Disabilities
All these works are interrelated. We can’t create the next generation of accessible technology unless we get more people with disabilities to play a bigger role in helping to develop it. And we need to create an inclusive workplace that nurtures these talents. This stronger foundation will allow us to implement our “accessibility by design” philosophy not only for Microsoft products, but for our tools and services that support software developers and providers everywhere.
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This ambition builds on our extensive and long-standing efforts to empower people with disabilities. From Sticky Keys, a simple way to create shortcuts in Windows created in the early 1990s, to Seeing AI and the Xbox Adaptive Controller, digital accessibility is now part of Microsoft’s engineering DNA. Over the past five years, under the leadership of Chief Accessibility Officer Jenny Lay-Flurrie, we have accelerated our culture of accessibility – creating innovative technology solutions, changing hiring practices with our Autism Recruiting Program, growing our employee community and partnering with others to help creating new opportunities for many talented people with disabilities.
We believe that accessible technology is a fundamental building block that can unlock opportunities in every part of society. Our work starts with making sure Microsoft’s own products are accessible by design, so that as we advance our features and functionality, we can help everyone across the disability spectrum be more productive. We will then expand our reach with new tools and data sources to support software development across our industry and by other organizations creating software services for their customers or employees. Finally, we will support this with a broad technology initiative with new support for basic research and new data science capabilities to continuously advance innovation.
Today, we’re announcing a host of new “accessible by design” features and advancements in Microsoft 365, which enable more than 200 million people to create, edit, and share documents. Using artificial intelligence (AI) and other advanced technologies, we aim to make more content accessible and as easy and automated as spell checking is today. For example:
We will also empower software developers by embedding AI-driven accessibility tools, prompts and automation so that accessibility is included at the beginning of the development cycle. One way we do this is with Accessibility Insights, our developer tool for UI accessibility testing and remediation, to help improve the accessibility of websites and apps. Today, it catches up to 40 percent of accessibility bugs, and through more automated testing and expanded use of AI, it will catch even more in the future. We will soon include Insights in more of our products to assist in developing more accessible technology.
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GitHub, our software collaboration platform that’s the world’s largest home for developers, is introducing a new theme designed to make its features more accessible to people with vision impairments. The first is a dim dark theme that brings less contrast to the user interface for users with light sensitivity. In the coming months, GitHub will release additional themes, including high-contrast themes for users with low vision and themes for users with color blindness. Additional features will be added in the coming months.
Microsoft Research has one of the few accessibility research teams in the industry dedicated to user-focused research that advances human-computer interaction. This enables innovations such as Eye Control in Windows 10, enabling eye control communication for people with ALS. Since 2014, more than 6,500 Microsoft employees have participated in Ability Hack, creating 1,000 projects such as MirrorHR, which identifies potential seizure triggers in children with epilepsy and advances clinical trial research.
We also work with the best accessibility researchers around the world. We have a new partnership with the University of Washington on CREATE, an interdisciplinary center that seeks to build research technology and innovation models that will ultimately drive more accessible technology and inclusive communities. In the United Kingdom, we work with non-profit SeeAbility to research the importance of accessible technology needed for assisted living environments and provide frontline care workers with the digital skills to use them.
Data drives improvements in digital technology. Today there are gaps in data sets that include people with disabilities, known as data deserts. To be more inclusive and avoid biases that distort the decision-making process in artificial intelligence and machine learning systems, we aim to increase the representation of people with disabilities in the dataset. Our AI for Accessibility program is investing in projects around the world to address this lack of disability data. But this lack of data can’t be solved by Microsoft alone, so we’re working together across the disability and accessibility communities to advance this work. Look for more in the coming year.
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For many people, assistive technology is out of reach due to cost or lack of connectivity. We address this in two ways. First, we created a new Low-Cost Assistive Technology Fund, as part of the AI for Accessibility program, to spark innovation aimed at reducing the cost of assistive digital technology and increasing access to it. This will be launched this autumn. Second, in the U.S., we work with internet providers, city governments, and community organizations to offer affordable broadband, hardware, software, and digital skills resources to people with disabilities, with a current focus in Los Angeles and New York. And third, Microsoft Stores today announced ASL video calling capabilities to allow deaf customers to explore Microsoft products with members of our deaf support staff.
We recognize that accessible technology alone will not be enough to create the opportunities that people with disabilities deserve. We also know firsthand that the development of accessible technology requires more talented individuals with disabilities. Therefore, we are building a second strong pillar that will increase our focus on building a workforce that is more representative of people with disabilities. As we have learned, this is the right thing to do and it is also good for our business. Studies show that companies that hire, support and promote talent with disabilities financially outperform their peers.
Building this workforce requires a concerted effort to provide people with disabilities the same access as others to education and employment opportunities. We believe technology can play an important role in unlocking this access through skills development, education and by better connecting people with disabilities to employment opportunities.
The digital era is creating a new generation of technology that requires everyone to learn new skills, including people with disabilities. That’s why our new initiative is based in part on work to train more people about the needs of accessibility and accessible design. We are building on our work with Teach Access, an industry collaboration to address the critical need to improve student understanding of digital accessibility, to support a cultural shift across technology sectors that will help create new technologies with the needs of people with disabilities in mind.
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We recognize that the role of any single company will always be limited. But we are excited about what we believe we can do. We’ve gathered new insights through Microsoft’s global skills initiative about the practical barriers people face and new ways to overcome them. We are committed to delivering this learning through our skills resources from across Microsoft, including from LinkedIn, Microsoft Learn and GitHub. We will enhance accessibility certification and Microsoft accessibility curriculum, while expanding the accessibility of our skills curriculum and offering new curriculum across Microsoft Learn and LinkedIn Learning.
We will also use digital technology to improve classroom accessibility through the new Accessibility University Initiative. Based on a pilot at the University of Illinois, we are expanding our work to additional colleges and universities to increase graduation rates for students with disabilities in science, technology, engineering and mathematics (STEM) education, reaching universities such as the University of Texas Austin, Georgia Tech and
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